Chloro uses spatial data and mixed reality to analyze your room, identify the best spots for houseplants, and provide actionable care recommendations.
1. Designing Mixed Reality Apps for the General Public
Effective lifestyle mixed reality apps should go beyond immersion and leverage features unique to the platform to solve real-world problems. In this example, the Quest 3’s ability to measure room dimensions and window sizes enables precise calculations of lighting conditions, which can be visualized to help houseplant enthusiasts make quick informed decisions about plant placement.
2. Optimizing Presentation for Feedback and Engagement
When showcasing a project on platforms like LinkedIn, creating a concise 30-second demo video focused on the most impactful interactions proved highly effective. This approach not only captures attention quickly but also encourages more targeted feedback on the app’s core concept and functionality, helping refine ideas and communicate the project’s value more clearly.
Several participants specifically asked: "Where should I put my plants?" and "Which plants suit my lifestyle?"Since mobile phone LiDAR isn’t accurate enough for precise indoor light mapping, the Quest 3 can be considered as the best option.
Storyboard to Prototype
Months after the research, I joined the XR Design Challenge and began building Chloro.
Because Chloro targets houseplant enthusiasts, the flow needed to be simple and fit a “goldilocks” session length of about 20 minutes.This required careful iteration of the different interactions to be efficient, yet easy to use.
Prototyping
As I was developing this project solo, I started by prototyping to determine if my idea was feasible. I started by researching how the orientation of windows affect the amount of light enters your room, and having the scanned windows draw this dynamically depending on the room size.

Planning the General Logic

Prototyping in Unity
As I continued developing, I decided to streamline this step by automating the process. Now, the user simply stands facing north, confirmed by using their phone’s compass, and presses a confirm button. The app then calculates the window angles automatically, removing the need for manual input.

User looks at a compass while wearing the headset

Pressing the confirm button displays the updated direction
UI Screens were made using Figma, 3D assets were designed using Womp and Blender, with custom texturing done using Procreate.
Visual Dev


Assets created in Womp

Optimized VR Assets
Chloro started as a hackathon submission, but after gaining significant attention online, I began exploring its potential as a scalable product. Conversations with investors have opened the door to several possible business models:

Thank you!
There's so many people I need to thank for the creation of this project:
Thank you to
immersive insiders for hosting the hack, it was an incredible event.
Thank you to AWE Builders Nexusfor giving me a platform to present and pitch Chloro to investors!
A special thanks to
Minkyu Kim for creating the stunning motion graphic for my project, and to everyone who offered valuable feedback throughout this journey—I couldn’t have done it without your support.